Engaging with learning technologies: game-based learning
This module explores language- and skills-focused activities based on a range of online and app-based games and looks at innovative ways of integrating them into your teaching.
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This module explores language- and skills-focused activities based on a range of online and app-based games and looks at innovative ways of integrating them into your teaching.
![LinkedIn Add to Profile button](https://download.linkedin.com/desktop/add2profile/buttons/en_US.png)
Activities: | Type |
---|---|
Engaging with learning technologies: game-based learning | Empty |
Unit 1 – Why use digital games? | eLearning course |
Unit 2 - Games in the classroom | eLearning course |
Unit 3 - Choosing and evaluating games | eLearning course |
Overview
![Image of Course](https://bclive.blob.core.windows.net/coursecontent/11493486-c58f-477e-8335-54d3f0f2406e/8ccd70e9-6415-43e0-a164-8cf34c261570.gif)
Type:Learning Path
Estimated Learning Time:
Min
Max
Credit:3.00
Credit Categories
Enrolment